Let me first start off by thanking antzFx for giving me the honour of being a guest writer at their blog. The blog has been an excellent read and I’ll keep following it till the end of internet. If you are reading this then I suggest that you bookmark this blog, because it will be a gem in your design information arsenal.
When the ‘ant people’ (a.k.a antzFx) approached me for this post, they gave me full freedom to choose my own topic. I chose character design because I am as passionate a character designer as I am a product designer.
The web however, is full of stuff that will teach you how to paint and present an awesome looking piece; these are tutorials that will tell you more on how to work on Photoshop rather than the character design itself. Another thing that always seems to lack is the context. So, here’s what I’ll try to do: I’ll present some steps that I follow, and talk about the workflow of character design. That way we leave enough room for me to write more stuff on the topic, if this post gets the hits. Maybe then the ‘ant people’ will give me some money for all this
Continue reading Character design workflow and technique