Ripples 2011 at Indian Institute of Science, Bangalore

“Ripples” is the annual design expo at the Indian Institute of Science (IISc), Bangalore. It is a showcase of the innovative ideas that are conceived and actualized as products by the students of Product Design and Engineering, as part of their Masters in Design (M.Des.) program.

ripples invitation 2011

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Ripples 2011 is happening on 08th and 09th of July (Friday and Saturday).
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Seed ideas for CEED — Tips from a designer

ceed mdes

Can you please tell me what should one have do to be a good product designer. I mean, what are the prerequisites for entering M.Des. course like what software I should know, what books I should read ? I would be thankful for any help you give.

I’m a software professional who is keenly interested in product design and hoping to pursue it by taking up the CEED & DAT exams in Jan’11. Since you guys are also involved in the same area, I was therefore wondering whether any of you could answer a few of my questions about the test and maybe provide some tips, if any..

These are samples of CEED (Common Entrance Examination for Design) or M.Des. (Master in Design) related questions that we often receive. Well, here goes my answer…
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Photography Art and Craft

Guest Author

Ashveen @ashmec

Ashveen Maheshwari is a Product Designer from IISc Bangalore. He is a great photography enthusiast. Thanks to Ashveen for contributing this article. He is available in Twitter as @ashmec

Many people I know are worried that they don’t have a good camera. To be precise, any camera is not a limitation. Photographers such as Terry Richardson (a well known fashion photographer) have made their career starting with cameras no better than a Kodak KB10. Great photography is not limited by the instruments at your disposal. Instruments do give you more options, but that is no limit for an artist’s imagination.

Leaf in water, reflection of sky by Ashveen

Photography: An art or craft?

When photography was started in late 1800s, it was not considered as an art form. By and large it was thought as a craft. Photographs were not even considered to get a place in art museums. Eventually, after a long series of efforts by artists, it got its place and was regarded as an art form.
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Don’t Just Take Pictures, but Make Pictures – Product Photography

Guest Author

Urvesh @urveshdesigns

Urvesh Avinash Bharambe is a Product Designer from IISc Bangalore. He is a great photography enthusiast. Thanks to Urvesh for contributing this article. Urvesh is available in Twitter as @UrveshDesigns

Everyone loves to have control over the situation in which they are present. People like dictating their own terms. Same applies to the field of photography too. You wait for the perfect sunlight to come up, so that you can take beautiful portraits of your model, or you can have the soft diffused uniform light on the flowers and get the beautiful saturated colours out of them. People wait for that few minutes at the dusk or the dawn to get the flattering light that make the picturesque landscapes.

Centenary Guitar by Arunkumar Francis

Most of the time, light may not in your control; it’s in the hands of Mother Nature, unless you own a dozen of SB-900s that can turn the day-shot into a night-shot and vice versa. There is one realm of photography where it is not only important to have control over the light, but you have to depend on artificial source of light to have a creative control over what pops up on your LCD when you press the shutter of your camera.

Here I come up with one of my first encounters in this realm of photography called as Product Photography.

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Character design workflow and technique

Guest Author

Pankaj Upadhyay @PankajDesign

Pankaj Upadhyay is a Product Designer from IISc Bangalore. He is also a talented character designer. Thanks to Pankaj for contributing this article. Pankaj is available in Twitter as @PankajDesign

Let me first start off by thanking antzFx for giving me the honour of being a guest writer at their blog. The blog has been an excellent read and I’ll keep following it till the end of internet. If you are reading this then I suggest that you bookmark this blog, because it will be a gem in your design information arsenal.

When the ‘ant people’ (a.k.a antzFx) approached me for this post, they gave me full freedom to choose my own topic. I chose character design because I am as passionate a character designer as I am a product designer.

'Jumping off' by Pankaj

The web however, is full of stuff that will teach you how to paint and present an awesome looking piece; these are tutorials that will tell you more on how to work on Photoshop rather than the character design itself. Another thing that always seems to lack is the context. So, here’s what I’ll try to do: I’ll present some steps that I follow, and talk about the workflow of character design. That way we leave enough room for me to write more stuff on the topic, if this post gets the hits. Maybe then the ‘ant people’ will give me some money for all this :)
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Design — Poster for Science & Technology Run 2010

The shoelace was great. So. this year the expectations are higher. Can I pull it off?


On 11-Apr-2010, IISc Alumni Cell is organising ‘Science & Technology Run’ or better known as ‘SnT Run.’ I got a chance to do the branding work. I have handled the branding of SnT Run of 2008. People liked the banners and posters very much: especially the ‘shoelace’ one. Read the full story here.

So here I am, trying to outrun myself.
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Design — 'CPDM Illustrated' Newsletter

‘CPDM Illustrated’ is a news letter that was started to showcase the creative work of Master in Design (M.Des.) students of my class. The first issue came out in February 2009. I got the opportunity to design the second issue that came out in November 2009. This post is about the design process of ‘CPDM Illustrated: Issue +2.’


Download the ‘CPDM Illustrated’ newsletter from here (PDF, 2.3MB).
Download the High Quality Version of the same from here (PDF, 11.3MB).

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Design — LED Solar Lantern

‘SunFlow’ is an LED (Light Emitting Diode) Solar Lantern designed and prototyped by Geo Paul and I. The lamp on the left (Orange color) is a 3D rendered model and the one on the right (Yellow color) is the final working prototype.
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